Richard Kolker’s Digital Modelling Photography – Hyper Real Food

When looking at the history of food photography, sometimes it’s interesting to consider it’s future. Richard Kolker is a ‘synthetic photographer’ who records “virtual light interacting with virtual geometry using a virtual camera”.

Influenced by Juan Sanchez Cotan’s “Quince, Cabbage, Melon and Cucumber”, painted in 1602, Kolker uses various 3D modelling and rendering software packages such as Maxon Cinema 4D and Maxwell Render to create his images. Elements of the lighting and careful composition in Cotan’s painting are carried across to Kolker’s work. For him, his virtual camera is much the same as a physical camera, as is his work flow; he still builds a set, lights the scene then photographs it. Even though the images are created using a computer, the same controls and conventions, like aperture/depth of field and exposure are very much present. Photoshop is used, but only for colour correction and contrast rather than any drastic alterations.

“Around the Bodegon – after Juan Sanchez Cotan 1602”, 2012

Is this the future of food photography? With CGI becoming more popular, will this combination of 3D modelling and rendering eventually end up moving it’s way into food photography? It’s something to think about… You can read more about how Kolker creates his imagery in this article here

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